![]() Start with the finished "green dirt block" resource pack that you can either create with the resource pack tutorial or download from minecraft pack samples. How many ticks (1/20th of one second) of game time should pass before the next frame is displayed.Īn array of frame numbers, used to show what order to display the frames. Name of the graphic that will be shown on the block if there is a problem with the animation.Īn alternate graphic to display as the atlas tile. If a problem occurrs, then only this frame will be displayed. ![]() Index of the first frame to display when beginning the animation. Path to the graphic file for one or more faces of a block "flipbook_texture": "textures/blocks/respawn_anchor_top", "flipbook_texture": "textures/blocks/bubble_column_inner_b", "flipbook_texture": "textures/blocks/sculk", Notice how different textures have different properties. There is a large list of different flipbook textures. Open the flipbook_textures.json file and take a look at the contents. Open the textures folder, then open the blocks folder. Open the resource pack from the Vanilla Minecraft sample packs. ![]() This is the basic structure and content for the animation pack we are creating: The code and graphics needed for these tutorials will be provided along the way, but it's a good idea to have the sample pack as a reference.
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